
Greedy Greedy Gnomes is an incremental semi-idle RPG settled in the island of Eldor’idle, where you break into houses to smash pots and get rich.
It was built around the satire of players entering NPCs’ homes to rummage for items without any issue or shame.
The project took about a year and a half to complete. I was responsible for the project’s design, programming, and art. Bruna Negri assisted with the character art, she created the animated sprites and directed the avatars. The original soundtrack was composed by Rodolfo Sevla.
The game was published on Steam and Google Play Store by the publisher Future Friends Games.
No gerenative-AI was used in this project.



